![]() ![]() The player must then wait for all players to have equal number of turns and should anyone top the feat, they then become the winner. These rules also suggest that if a player surpasses the pre-determined amount of points, the win is not automatic. The remaining three dice are blank on four sides. ![]() Unfold the board and set it in the middle of the table where you’re. Seven of the dice have various colors, utilities, or railroad icons on them (all from the Monopoly board game). 1.Lay the game parts out and open the game board. The game is played by rolling ten dice and attempting to roll matches to score points. ![]() The number of points required to win is determined by the players at the start of the match in the original game. Don't Go to Jail is a Parker Brothers dice game for two or more players inspired by Monopoly. The game is won when a player earns enough points from matches. The wild die CAN be moved but only if the symbol it substitutes for happens to be rolled later that round, in which case the wild must then be immediately placed somewhere else (it cannot be rolled again that same turn). The game board depicts the monopolies found in the original game, with the property groups color-coded as in Monopoly. 2 "Wild"s are available to use so it is possible to score a monopoly using only the wilds. Dont Go to Jail is a dice game derived from Monopoly. The dice also feature wilds that may substitute for any symbol on the 7 property dice. One stipulation in the rules is that once a die has been set aside, it cannot be rerolled during that turn. The player can continue re-rolling dice until they decide to end their turn and claim their points, or until 'GO', 'TO' and 'JAIL' land face up (causing them to lose all points earned so far that round and pass their turn). If a die shows the 'GO', 'TO' or 'JAIL' icon, that die is placed at the top of the game board. The amount of dice that need to score points depends on the property. Seven of the dice have various colors, utilities, or railroad icons on them (all from the Monopoly board game). The player scores points for the round if the dice rolled create a monopoly set of colors, utilities, or railroads. Dont Go to Jail is a Parker Brothers dice game for two or more players inspired by Monopoly. The remaining three dice are blank on four sides, with the other two sides showing 'GO', 'TO' and 'JAIL' Don't Go to Jail is a Parker Brothers dice game for two or more players inspired by Monopoly. ![]()
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